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No single game studio can compete with the speed of execution and sheer creativity of a passionate community,” Marchand said.
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“Community-created experiences are the future of gaming. In 2021, Overwolf expects to pay out $29 million to in-game creators, nearly three times the amount distributed a year prior.
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More than 20 million gamers use Overwolf’s products monthly and download more than 15 billion apps and mods yearly. “Overwolf’s platform makes it possible for any player to become a co-creator of their favorite game thanks to a robust development engine, an app store for distribution, and monetization tools for creators to earn a living from their work.”Ĭreators use the Overwolf framework to build, distribute, and monetize their in-game apps and mods. As games continue to evolve into social networks, creators and user-generated content will play an equally important role,” said Jonathan Lai, partner at Andreessen Horowitz, in a statement. “The biggest social platforms today, including TikTok, YouTube, Instagram, are heavily driven by creators who generate content for friends, family, and the community.
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Gamers will have access to an in-game marketplace where they can discover, download, and install approved player-created content without ever leaving the game. The studio will integrate CurseForge Core into its first game title The Anacrusis, a four-player, co-op first-person shooter designed from the ground up to be both a play and social space, scheduled to launch in the fourth quarter.īeyond the technical solution, Overwolf offers game developers a full-service UGC experience by managing content moderation including toxicity management, the community of players and creators, IP, UGC-related live ops, compatibility testing, file hosting, and the processing of creator payments. Stray Bombay, a co-operative games studio led by Chet Faliszek (a writer for Half-Life, Left 4 Dead, and Portal), is the first studio to receive funding from the Overwolf Creator Fund. Marchand foresees gamers participating in a new era of triple-A game creation. And game studios enhance their games by outsourcing content creation to talented and passionate gamers, maximizing shelf life and engagement.
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The creators of these in-game apps and mods can turn their passion into a profession, earning a sustainable income for their creations. Gamers get in-game apps and mods that make gameplay more exciting. Marchand said that everybody wins with community-created experiences. In addition to capital, portfolio studios will have early access to CurseForge Core which will enable them to easily integrate mods safely and seamlessly into their new games. Overwolf’s CurseForge Core enables game studios to integrate open-source SDKs and plugins to let players discover and install mods in-game, across all platforms and storefronts. Investments may also be deployed to the community of in-game creators for these studios, in order to establish a strong two-sided marketplace. Overwolf recently announced a fund to support in-game creators and to make investments in studios creating new games that will incorporate community-created mods into their titles. “But now we’re at an inflection point through games like Roblox and Minecraft.” Then the next phase was when IP holders and game developers released creation kits and allowed the community to build mods,” said Marchand on the panel on modding. “In the beginning hacking and trying to build mods based on reverse engineering games. Uri Marchand, CEO of Overwolf, recently spoke at our GamesBeat Summit Next event. The funding will be used to strengthen and grow the in-game creator ecosystem primarily through CurseForge Core, a “UGC as a Service” solution that enables game studios, intellectual property owners and in-game creators to prosper with game creations. Previous investors including Griffin Gaming Partners, Insight Partners, Intel Capital, Liberty Technology Venture Capital, and Marker participated.
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This era is fueled by in-game creators, a new generation of in-game app creators and mod authors.Īndreessen Horowitz (a16z) led the round. Overwolf believes that the industry is entering into a new era of gaming led by community-created experiences that are key to extending games’ longevity and player satisfaction. Overwolf was able to raise the money in part because of the enthusiasm around Roblox, the user-generated game platform company that went public in March at a $41.9 billion valuation. MetaBeat will bring together thought leaders to give guidance on how metaverse technology will transform the way all industries communicate and do business on October 4 in San Francisco, CA.